Hangstone – Short descriptions
https://hangstone.app/press/


25 WORDS

Hangstone: chain puzzle for iPhone and iPad. Tiles hang where you pin them. Four of a color pop. No timer. Free with ads and in-app purchases.


50 WORDS

Hangstone is a chain puzzle for iPhone and iPad. You pin colored tiles anywhere, and they stay there, even in mid-air. Four of a color pop, everything falls, and one move can set off a chain. No timer. Free with ads and in-app purchases that never buy a rank.


100 WORDS

Hangstone is a chain puzzle for iPhone and iPad. You pin tiles to a white pegboard, and they hang where you put them. Four of a color pop, everything drops, and one move can set off a chain. Pops crack open the stones beside them. Every few moves the floor rises, and every extra chain step pushes it back. There is no timer, you always see the next piece, and pieces never depend on score or purchases. Free with ads; one purchase turns them off. Optional packs never buy a rank. It plays offline and comes in 34 languages. Designed by Malte Simo.


KEY POINTS

- Tiles hang where you pin them, even in mid-air. Four of a color pop, everything falls, and one move can set off a chain.
- A pop cracks the stones beside it open into color. Touching stones of the same color crack together.
- Every few moves the floor rises by one row. Every extra chain step pushes it back. There is no clock.
- You always see the next piece and the next row of stones. Pieces never depend on your score, ads or purchases.
- Free, with ads: a small banner while you play and now and then a short ad between runs. A one-time purchase turns them off, for your family too. Optional chisels and Sky Charges can stretch a run, but they never count toward the leaderboards.


QUOTE

"I wanted a puzzle where you know why you lost. No timer, and no pieces dealt to trip you up. You see the move that did it, and you want to do better right away. And it should look like something from my desk: paper, a pegboard, matte acrylic chips."
Malte Simo, designer of Hangstone


ABOUT MALTE SIMO

Malte Simo is an independent designer based in Germany who works as maltesimo.design. Hangstone is his own game. He designed it and is publishing it himself.

Questions and interviews: hangstonegame@gmail.com
